Podtacular 887: Interview with CardinalRedbird

Community tournaments are a dime a dozen these days in the Halo community, giving players the chance to compete outside the official HCS events, but for those of us, more seasoned players, our skills aren’t as sharp, which is where our guest comes in. Sports fan, teacher and Halo streamer, CardinalRedbird, has put together a series of Boomer and Boomer vs. Zoomer tournaments, offering some unique takes on tournament rules and putting to test the old adage of “age and treachery overcomes youth and skill” (spoiler, it hasn’t… yet). Making her podcast debut, we discuss her Halo career and history behind these unique HCS Grassroots events.

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Podtacular 886: Reaching for Champion

Making our way to the Halo World Championship, the latest Operation for Halo Infinite has dropped bringing refreshes to matchmaking including Firefight update featuring some Reach Forged maps and, of course, sandbox tunings and updates to Forge. After we’re done with the news, we don’t just have one, but two books to review: Shadows of Reach and Divine Wind, meaning Dust Storm is now only three books behind the latest release.

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Podtacular 885: VIP Tuning

Thanks to 343 dropping a decent chunk of news regarding the upcoming operation, we’re changing direction of our originally planned book podcast to discuss what we can expect dropping into Infinite next week. VIP makes its return to the mainline games since Halo 3 and Headhunter from Halo: Reach is coming in hot a few weeks later. Along with weapon and vehicle tunings, Forge is getting an overhaul with new scripting capabilities including triggering the voice of Halo himself, Jeff Steitzer.

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Podtacular 884: Quiet On Set

This past week was a rather somber week for Halo fans. The Halo TV Show has been cancelled on Paramount+, causing 343 Industries and Xbox to try to find a new home for future seasons. It’s no surprise as it unfortunately did not resonate with Halo fans. Axis Studios, which has worked on numerous animations and cutscenes for the Halo franchise, starting all the way back to Poncho Chief has also shut down. Amid this news, we tackle a recent discussion that’s been making the rounds in the broader Halo community: whether or not the all-but-confirmed Halo remakes should be done, and if so, to what extent. If you want to contribute to future discussion topics, make sure you hop in our Discord server.

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Podtacular 883: A Chip Off the Old Anvil

Seems to be the same song and dance with both Dust Storm and Godzilla T, life events keep cropping up and time between recording sessions grows. Life just deals the cards like that, but hey, there’s a bit of Halo news with a new Operations Pass and a couple of new modes rotating through Halo Infinite matchmaking. For the lore folks, the name of the operation hints at Anvil Station with some interesting customizations to support it.

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Podtacular 882: Unreal News

Our apologies for not having the podcast for a month. We’ve had a series of live events come up and get in the way of more recent recording opportunities and we took one of the weeks to play the Survive the Undead playlist. There’s a whole lot of news that we didn’t get to this in this episode, and Dust had to cut it short. Ideally, we’ll pick up the rest of the news next week. There are some exciting things like Match Composer in Halo Infinite, Halo: Combat Evolved all but confirmed for a remake in Unreal Engine and much more!

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Podtacular 881: Banished Lights

Halo Infinite lands CU32, erm… Banished Honor brining more game balances and fixes but introduces the new Spartan Points system integrated with the newest Operation. The Plasma Pistol gets its classic zap effect back and the latest Forge additions are sure to make community content keep flooding in. Meanwhile, Dust Storm continues to listen to audio books, and we have the bittersweet Point of Light to discuss.

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