Halo Bulletin

Too Much for One Bulletin

This week’s bulletin is jam packed with the stuff that happened over last weekend.  We had the announcement that Halo CEA went gold, the final map: High Noon, Waypoint updates, the works.  There’s also a Behind the Scenes video about … Continue reading

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A Land of Glass

So the Halo Bulletin came out a little earlier than usual yesterday. (Notice this post didn’t)  The bulletin this week takes a different turn from the gaming side of things and gives us an exclusive excerpt from the upcoming book: … Continue reading

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Half Way ‘Round the World

Sorry for the delay on getting this out; my week’s been hectic.  This week’s Halo Bulletin comes all the way from the Tokyo Game Show.  There’s some discussion on what they showed and demoed there along with two new videos.  … Continue reading

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That Frozen Familiar Feeling

Last night, bs angel delighted us with this week’s Halo Bulletin, which highlight the Prisoner remake: Solitary.  It’s interesting to see how different the map looks, but it plays almost exactly the same from it’s Halo: CE counterpart.  Playlist details … Continue reading

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If There Are Explosions in the Forest…

bs angel dropped us another Bulletin last night featuring the remake of Timberland for Halo CEA: Ridgeline.  This map comes from one of the classic Halo: PC maps and is a pretty good pick for a remake (I still think … Continue reading

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Headlong is Back, Baby!

We got an early treat today as bs angel kindly lets us know that… Headlong is BACK!  Many of you requested it and I think everyone will be happy with the decision.  There are some pretty nice screenshots of Breakneck, … Continue reading

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