It’s the podcast you’ve all been waiting for, our interview with the Lead Multiplayer Designer for Halo 4: Kevin Franklin. This hour-long podcast covers how 343 Industries is addressing bugs, fixes and updates to the game that comes out every week to keep your War Games experience fresh and exciting. We also cover some of the design decisions about creating the maps, where the artists get their inspiration from, and how Valhalla was chosen to make it’s return as Ragnarok with the introduction of the Mantis. There are many more topics discussed in this podcast that you’ll just have to listen to find out about. Enjoy
Podcast: Play in new window | Download (Duration: 1:00:21 — 44.2MB)
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