Halo 3: ODST and Remnant are now available for Halo: The Master Chief Collection. Before the release, had the chance to talk with Dan Ayoub, Executive Producer at 343 Industries, and JP Eaton, Lead Environment Artist at Certain Affinity about these additions to the collection. As we talked with Dan, we discussed the challenges facing the team bringing Halo 3: ODST to the collection with the different campaign flow the game offered, the decision to not include Firefight, achievements we’ll see, and what changes were made to the game to make it fit with the collection. Flipping over to Remnant, we talked with JP about the differences between Relic and Remnant, the reasoning behind choosing Relic to remake, and what new features we could expect with the map.
Podcast: Play in new window | Download (Duration: 20:48 — 14.5MB)
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