It’s the end of the month, which means another Halo Infinite update. This month, we get our first looks at the first class treatment Halo Infinite is getting for PC, from super ultra-wide support to triple key-binds. This will be the first time a Halo FPS title will get a simultaneous PC launch with console, let alone undergoing the same development process and not being a port. While this update is PC focused, not all of the information is PC specific, but shows how they’ve approached development for the entire platform supporting the game. Nuances in development that were not of major concern for console get a new perspective and PC will coexist with console natively out of the gate.
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