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Having a game launch with issues is never a game developer’s intent, but Halo Infinite matchmaking continues to struggle with the community. Thanks to a recent blog post from 343 though, we’ve got some clarity into the challenges the studio has in trying to address these issues we’re experiencing in matchmaking most of it a result of inherent network latency. Thanks to Richard Watson, Lead Engineer of the Sandbox for providing a detailed rundown of the issues we’re experiencing and how they are perceived in game.
Podcast: Play in new window | Download (Duration: 39:26 — 27.3MB)