MCC Patch Notes: Apr 21st

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The latest Halo: The Master Chief Collection content update is now available for download.  The 1.7GB update includes changes across all games in the collection with some new additions addressing quitting/betrayals and ranks in matchmaking.  With the changes in the ranking system, current Halo 2: Anniversary playlist ranks will be reset and ranks will be introduced into other playlists, initially Team Slayer and HCS.  Here’s the details:

Ranking

  • Made a variety of improvements to ranking consistency and penalties.
  • Resolved an issue that could cause a player to rank down excessively, such as dropping multiple levels after a loss.
  • Resolved an issue that caused a player’s rank to appear incorrectly.

Quitting & Betrayals

  • Added new quit and betrayal penalties to matchmaking:
    • In ranked playlists, quitting a match is now treated the same as a loss. Quitting is defined as exiting the game in any fashion. If you quit a match, your ranking will be impacted, and this may result in dropping a level.
    • All quits and betrayals are being tracked automatically, and action is being taken against offending players who commit these offenses more than what is considered normal behavior.

Halo: CE

  • Resolved an issue that was causing off-host players to deal more damage than the host in peer-to-peer custom games.
  • Updated Derelict to include the Rocket Launcher when selecting the “Classic” weapon set.
  • Made improvements to vehicle weapon accuracy.
  • Resolved an issue that caused incorrect bullet and grenade collision with an invisible object on the map Derelict.
  • Update the “Boxer” controller layout by switching the “switch grenade” and “throw grenade” buttons.

Halo 2 Classic

  • Resolved a hitbox issue where shooting an enemy’s weapon from the front would not cause damage.
  • Corrected the matchmaking Team Ball respawn modifier from “Inheritance” to “None.”

Halo 3

  • Updated Halo 3 Forge to include editing for all game types.
  • Made significant improvements to Halo 3 audio, specifically in regards to weapon fire and sound effects.
  • Made improvements to Halo 3 multiplayer networking stability.
  • Made improvements to Halo 3’s controller “deadzones.”
  • Resolved issues that were causing Halo 3 multiplayer stats to not track correctly.
  • Resolved lighting and shading issues occurring on the “Sandbox” multiplayer map.
  • Resolved an issue where the “Begins with a Single Step” achievement did not unlock correctly.
  • Resolved an issue where the Golf Club object did not appear correctly in Forge.

Halo 4

  • Resolved an issue where Primary Weapons could display in the Secondary Weapon slot after removing the Firepower Tactical Package.

Parties

  • Made improvements to voice chat consistency, specifically in team-based matchmaking games.
  • Resolved an issue where a player may not hear another player via voice chat after completing a game.
  • Improved party functionality, specifically in regards to game invites and joinable states.
  • Increased the speed at which the roster populates with Xbox Live friends after completing a game.
  • Resolved an issue where players could get stuck on the “Leaving Matchmaking” screen for longer than usual.
  • Resolved an issue where players were unable to join immediately after becoming Xbox Live friends.

Achievements

  • Resolved an issue that caused “The Guardians Are Coming” achievement to not unlock correctly.
  • Resolved issues that caused complications with Spartan Ops achievements unlocking.

UI, Stability & Misc.

  • Made a variety of improvements to UI throughout the title, specifically in regards to notification messages and stability.
  • Improved Playlist and Campaign Career Stats tracking for Halo 2, Halo 3 & Halo 4.
  • Made a variety of significant improvements to stability throughout the title.
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