Podtacular 814: Silver Tidings

We’re one month away from the Halo TV series releasing on Paramount+ and while it may deviate from the game canon, many of us are excited to see how Halo adapts to the silver screen. After eight or more years of planning, we’re hopeful we’ll get something new and exciting for Halo fans to enjoy and share with our friends and family. Halo Infinite gets a mid-season patch and MCC is gearing up for Season 9 soon.

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Podtacular 813: Solo Queuing

Dust Storm holds down the fort this week as we get our first Community Spotlight of 2022, an update to CSR and the ranking system in Halo Infinite, results of the HCS NA Finals and more reasons to talk about customization in Infinite. Seriously, when will this topic subside… We hope to have the full crew back next week and maybe we’ll start our Infinite campaign discussion?

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Podtacular 812: Latency Lament

Having a game launch with issues is never a game developer’s intent, but Halo Infinite matchmaking continues to struggle with the community. Thanks to a recent blog post from 343 though, we’ve got some clarity into the challenges the studio has in trying to address these issues we’re experiencing in matchmaking most of it a result of inherent network latency. Thanks to Richard Watson, Lead Engineer of the Sandbox for providing a detailed rundown of the issues we’re experiencing and how they are perceived in game.

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Podtacular 811: A Match Made on Xbox 360

The Matchmaking servers for the Xbox 360 Halo FPS titles (long description there) have finally been put to rest after a long fifteen year lifespan. Making memories on these games has established a lot of friendships and defined a lot of our expectations of what constitutes a Halo experience. For the many years these games served us and provided countless hours of play, we will remember these games fondly as we look to the future with MCC and Halo Infinite. Speaking of which, Big Team Battle is finally working again!

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Podtacular 810: More Tangents than a Geometry Class

The Cyber Showdown event carries on, Big Team Battle matchmaking still has ongoing issues, Dust Storm finally plays matchmaking for the first time in a month, and of course, we have to talk about the ongoing community feedback around the Battle Pass in Halo Infinite. While we wait for content updates, fixes to matchmaking, and improvements to the customization system, it seems like the population for the game has dropped drastically and changes are desperately needed. With the studio back in full force, hopefully fixes and changes start coming down the chute quickly.

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Podtacular 809: Big Team Bugged

Big Team Battle is still bugged, Battle Pass is getting cheaper and a new event is underway as Hoss Sauced is missing in action again. 343 is making quick changes a community feedback keeps rolling in. While it will take some time for community demands to balance out with studio objectives, Season one rolls on as we eagerly await more content and updates. Coming up, we are going to reflect on the Halo Xbox 360 games that sunset recently. If you have any fond memories to share, please let us know on our Discord and on social media.

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Podtacular 808: Riff Raff

With nothing to talk about, not a lot of news and Halo Infinite MP having issues, this episode is just Dust Storm and Godzilla T ranting about the Battle Pass and micro-transactions in the game. Enjoy an unscripted, unprepared episode.

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