Podtacular 365: Tuned In

The Halo Bulletin is starting to get a little repetitive being the end of the new content age of the game. Matchmaking playlist changes and weapon tuning continues in this week’s edition, but we’ll be seeing a lot of that and not too much else in the way of new content. We cover the latest in the weapon tuning process along with special upcoming events. Matchmaking playlists are also getting an update with new maps that were tested in the Forge Test playlists. We also talk about our question of the week. Enjoy

Shownotes

Posted in Media, Podtacular | Tagged , , , , , , , , , , Leave a comment

Podtacular 364: Scrapped

New studios always face challenges when developing their first game and 343 Industries isn’t without its own set of flaws. They were given the reigns of a triple-A game and were running full steam ahead to produce the next big hit in the franchise. Every studio has its ups and downs during game development and it certainly shows from time to time. Halo 4 is a game many people had high hopes for, being the successor to the smash hit Halo 3. The return of the Master Chief and the re-imagination of Halo 4’s multiplayer had people on the edge of their seats waiting to get their hands on it come November last year. For a while, people loved the game, but then that appreciation slowly started to dwindle as frustrations with lack of information in the campaign was realized, core functionality of War Games was recognized missing, and many other aspects of the game exposed. Gamasutra recently sat down with Josh Holmes, Kiki Wolfkill, and Frank O’Connor discussing the story behind developing Halo 4 and some of the quotes sent the Halo community rioting on social media. We take this show to talk about our thoughts on what said in the article and hope that you’ll read it for yourself and make your own determinations and opinions. Finally, support the future of the franchise by posting constructive criticisms on the Waypoint Forums.

Posted in Media, Podtacular | Tagged , , , , , , , , 2 Comments

Podtacular 363: Save One Bullet

343 Industries continues to tune weapons for future online experiences. More details behind their progress is available in this week’s Halo Bulletin. Before diving into the bulletin, we talk about the recently announced reveal of next generation of Xbox entertainment. Also in the bulletin is another set of Campaign Easter Egg hints along with join-in progress updates. Enjoy

Shownotes

Posted in Media, Podtacular | Tagged , , , , , , , , , , , , , , , , 1 Comment

A New Generation Revealed

We all knew this would eventually come to fruition, but Xbox has sent out a promotional email essentially stating the next generation of Xbox consoles will be revealed on May 21st. Major Nelson also updated his blog to confirm the next generation of games, entertainment, and TV (essentially the next Xbox) will be broadcasted on Xbox Live and Spike TV on May 21st at 10:00AM PDT. They plan to continue the reveal three weeks later at E3 revealing their starting lineup of games and titles.

Posted in News | Tagged , , , , , , , 1 Comment

Podtacular 362: Tuning 4ork

Before diving into this week’s bulletin, CruelLEGACEY tells us about Playtime Season 4 premiering on Halo Waypoint on Monday, April 22nd. Playtime is a light-hearted, comedic Halo Machinima series started by our good friend and has grown considerably since its inception. Back on bulletin news, AGL Nashville happened this last weekend with the crowned champions of Pulse eSports. This sparked a discussion among the hosts on the attractiveness of competitive to the greater community, leading also into the discussion of Halo’s longevity. They take up a good chunk of the show, but great points are brought up. Some insights into the weapon tuning are given along with next week’s matchmaking update. Enjoy

Shownotes

Posted in Media, Podtacular | Tagged , , , , , , , , , , , , 3 Comments

Podtacular 361: Forgetacular

Bungie introduces Forge into the Halo Franchise back in 2007, and in its successive iterations, we’ve gained new tools and features to extend the Halo sandbox. This has lead to the creation of awesome custom maps, competitive play spaces, Forge art and much more. With the recent release of Forge Island, map makers have a blank canvas to do just about anything. On this episode, we take a look back at how Forge started out for Halo and how it has grown since. We have the honor of having Pete the Duck, CruelLEGACEY and iTheGM on to discuss its history and where Forge stands today. Enjoy

Posted in Media, Podtacular | Tagged , , , , , , , , , , , 1 Comment

Podtacular 360: Drop Shock

This week, 343 Industries is celebrating “Halo Week” with the release of the Castle Map Pack, Halo 4 OST Vol. 2, giveaways and more. The latest Halo Bulletin gives us a nice overview of what’s happened over the week in addition to some tips for achieving your CSR challenge on the Castle DLC playlist and a little more insight into the weapon balancing coming soon. We take a step off the beaten path to talk about the Microsoft rumors floating around about the “always-on” functionality giving you our takes and opinions on the situation. Question of the week: Which map is your favorite and why? Feel free to add your own experiences and opinions to your response in email or voicemail form. Enjoy

Shownotes

Posted in Media, Podtacular | Tagged , , , , , , , , , , , , , , , , 9 Comments