Podtacular 883: A Chip Off the Old Anvil

Seems to be the same song and dance with both Dust Storm and Godzilla T, life events keep cropping up and time between recording sessions grows. Life just deals the cards like that, but hey, there’s a bit of Halo news with a new Operations Pass and a couple of new modes rotating through Halo Infinite matchmaking. For the lore folks, the name of the operation hints at Anvil Station with some interesting customizations to support it.

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Podtacular 882: Unreal News

Our apologies for not having the podcast for a month. We’ve had a series of live events come up and get in the way of more recent recording opportunities and we took one of the weeks to play the Survive the Undead playlist. There’s a whole lot of news that we didn’t get to this in this episode, and Dust had to cut it short. Ideally, we’ll pick up the rest of the news next week. There are some exciting things like Match Composer in Halo Infinite, Halo: Combat Evolved all but confirmed for a remake in Unreal Engine and much more!

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Podtacular 881: Banished Lights

Halo Infinite lands CU32, erm… Banished Honor brining more game balances and fixes but introduces the new Spartan Points system integrated with the newest Operation. The Plasma Pistol gets its classic zap effect back and the latest Forge additions are sure to make community content keep flooding in. Meanwhile, Dust Storm continues to listen to audio books, and we have the bittersweet Point of Light to discuss.

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Podtacular 880: The Silver Halo

Season 2 of the Halo TV show has concluded and, while it took a couple of delays to get here, we give our rundown of the season: thoughts on the story, production, action, ties to the main universe, and of course, what we could expect from a third season. All the while, the next content update is slated to hit Halo Infinite next week among a little drop of content this week.

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Podtacular 879: When Reach Fell

This week we play a little catch up after being off for a couple of weeks. While the Halo TV show has concluded, we’re taking this episode to discuss up through episode four. A bit of a shorter one, but we’ll wrap up the rest of the TV show in the next episode.

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Podtacular 878: Silver Sanctioned

Better late than never as we delve into Season 2 of the Halo TV show taking a look at the first episode. Making the initial connections to the game lore, we start to see the development of the events of Reach with the silver lining. Since GT was out last week, we got to play some Custom Games for Fraggin’ Friday last week, which went off. Thanks for joining us!

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Podtacular 877: Games Leapt Over

While we missed last week due to Dust Storm being sick, an interesting topic came up in the Halo Community. A former 343 Industries developer shared on Twitter that 20 to 30 ideas for Halo games were pitched and turned down by Microsoft over the last 12 years, begging the questions, “What kinds of games would the Halo community love to see Halo explore across other genres or stories in the Halo Universe?” and “Why were so many projects turned down when Microsoft has so many studios with various expertise that could expand the Halo franchise?” We take some time to explore these questions and catch up on the latest Halo news.

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