(hosts foo mo, dust storm, )
hello podtacular im going to be very brief with this message because I am
in a major hurry to get something into you guys.
Anyway i have a new pve(player vs enviroment) map for you guys to view . I
have named it saw after the awsome dvd i got saw 4. Basiclly all you have
to do is survive every room without your entire party dieing till you
reach the end. It is on foundry (of course) and i have had nothing but
posative feed back on it unfourtantley it is not currently on my file
share do to the fact im trying to make it as perfect as possible. I would
like to give a shout out to Johnsonisgone who gave me the awsome idea.
Keep on fraging trucks that have that stupid licsence plate cover my other
car is a warthog i HATE THAT SO MUCH OMG.
What is up Podtacular? So I have created a racetrack in forge similar
to the forge hub’s bungie 500 track. It has the same type of banked turn
that creates a half circle around foundry. It then twists around and
swerves then its right back to the turn again. Im sorry it’s not very
long because I ran out of space and materials. This map is on my
fileshare and also the gametype Racetracks is on there too, which is
awesome for any racetrack map variant. My gamertag is x g e e g x no
spaces. I also want to give a special shoutout to Foo Mo Jive. Thanks
for helping us with the Halo 3 TV interview. You were really cool with us
and we really appreciate it. Keep on fraggin floob toobs who eat pudding
sprinkled with emu feathers and green alpaca fur.
Now let’s go back in time to the days of Halo: Combat Evolved and lets
looks at the older maps. Now some may know this map as the “janitor’s
closet” as said by Simmons, but Chiron TL34 is coming to you from yours
truly. It’s a map I’m making in Foundry, and it’s still in the works, but
it’s looking great so far. The map should be up by the time this airs, or
nearly complete. Check out my fileshare: Dust Storm 051
My favorite game has to be a King of the hill type created by Forgehub and
was recently played in the last Humpday challange called Splatter Hill on
Barrel Blaster. Its basically a raised platform with the hill on it and 4
stairways that go up to it. As Bungie said, “Spools, barrels and other
giant physical objects spawn on ramps at the top of the map, roll down
into the mancannon and shoot across the ‘Hill’”. Whever your not in the
hill you lose points. It makes for a very exciting game with lots of
Carnage.
hey podtacular number1gangta here ( or you can call me by reilly polk my
real name, really gangsta sounding aint it?) anyway, the day after halo 3
came out i made a map where i placed like a dozen telporters in the center
of guardian and put grav hammers and flame grenades all over the map ( and
energy swords), basically you would be under fire, then enter the
teleporter and end up right behind the guy who was shooting you. its up on
my file share and its called “Awesomeness”.
also, this is my first real submition.
keep on fraggin noobs who pilot airplanes carrying hippopotami, chickens,
chupacabras and chocobos to NayNays lair to eat them and use their skins
to make flesh coloured anus armour.
Hey Podtacular Uzumaki here with three new forge maps.
The first is called maze2 it’s on foundry and made for CTF two teams start
at hallway area with two Identical store rooms out side is a huge maze
filled with covie weapons, and stickies the map can get very confusing at
times cause of all the dead ends.
The next two maps are called Airborne V2 and Airborne crash located on
highground and Vahalla respectively both designed for team slayer. The
unique thing about these maps is that most of the allies spawn points are
in the air thus simulating a parachute drop at each spawn like in MOA:
Airborne. On V2 the allies start with human weapons including , two
mongooses and a Hog the Axis start with covie carbines and other various
weapons but no vehicles. The allies must get from the beach to the base to
fight the Axis but be careful as the are fast respawning artillery shells
falling around the front of the base and as a note the Hog and snipers do
NOT respawn so use them wisely.
In Crash Allies start by the Pelican with a lot of ammo and a tank, while
the Axis have three different spawn areas located at both bases and at a
machine gun nest all three locations include Banshees to help battle the
tank and both bases have lasers. The allies can either attack quickly or
wait for air support (a hornet) that is coming in 180 seconds after the
start of the game. as well as heavy defenses there are also artillery
shells (fusion coils) that fall from the sky.
Well those are my maps you can check them out on my file share my bungie
name and my gamer tag are Uzumaki15
Any way I’m sad to see the podcast go but I hope pod tv can fill the soon
to be void, I understand where your coming from and wish you both good
luck.
Any way thanks for makin’ this great Podcast and community and I hope to
see you more on the forums,
Keep on Fraggin’ the great trucks that only you guys can frag.
Until next time Spartan P51 out.
Hey podtacular i have a map i just made its called CellBlock45c and its an
infection map(on Foundry) for the cops and robbers variant.But any way
there are two bases one on each side.The smaller base being for the
robbers and the bigger one for the cops.Each base has a warthog and two
mongeese.The cops base is 3 stories tall and on the top floor there are 2
turrets.Right below on the second story is a weapons cache with
shottys,snipes,BRs,ARs,Rockets,firebombs,and splazers.The weapons are the
same for the other side.The robbers base is much smaller and it has
equipment unlike the other side.One last thing abouth the map when u
sspawn you will notice 6 teleporters these lead to the six cells beside
the cops base.Warning:If you are a cop do not go in these for you will be
stuck until the end of the round.I did not make a game variant for this
map,so you will have to make your own.Sorry for the inconvience.
PS:By the time this episodes airs i should have a new map done called
Marble Rubev2 check it out if you can it will be on my fileshare ASAP.Keep
on sticking Chuck Norris for he killed the legendary NAYNAY:(...
Hey Foo Mo and JVB and Podtacular people. It’s Nearswordman1 here again.
I just wanted to drop a quick line about an awesome map I made in foundry.
This stemmed from an idea I got when a random guy in matchmaking said that
the ghost looked like a skateboard. I ran with this idea and thought that
it would be funny to make a skateboard park for ghosts. After some
experimentation, I found that not much would work. How ever I found that I
could make a halfpipe. And that’s exactly what I did. I made it in
foundry and it is made for ghosts and choppers. I used the save cancel
float glitch for the construction. This is up in my file share, and also I
made a blog post on it.
Keep on fraggin’ Jambalaya
PS: Thanks for all you guys did and do for the Halo nation. I sincerely
thank you.
wow this is my first and last time sending in stuff for a show. well
anyways i was acyually plainng zombies from halo 2 and brought back so
many memories from h2. humans had no shields and just schotguns and
zombies had normal speed(no speed boost crap) and swords. sad to see the
podcast go =(
Hi Podtacular Darkwaters Reporting in, and im sad that you are ending tha
audio show :(
but anyways i dont do forge sadly, however i was playing a game on
guardian when the weirdest thing happened. Im on the long thing where the
hammer is, i grab it and go to where the sniper is, and go to where the
sniper area is, when i see 3 guys on my radar. i see one drop and go at an
angle so i can see the ramp when i hit the 1st guy, and i see the 2 guys
behind him, i hit the 1st guy and his body flys low and hits the other 2
giving me a triple kill! :O i was so confused how i got it at 1st i went
to the theater and saw it and i laughed for about 10 minutes. so there you
go, bodies can be used as weapons.
Keep fragging Screaming grunts with anus armor that are trying to take the
truck
Darkwaters
Adding to my Narrows submission i am also making a map on Rat’s Nest. It is
called Front Porch and goes with the varient Back Door. Simply everyone
spawns in a small room with the worlds favorite weapon the pistol. Luckily
for the pistol-people no one has a shield. There is a rocket launcher in
the middle. These are in beta form simply because i have not yet tested
them out. The “beta” versions is in my file share.
And lastly frag the truck, NayNay, frag the noobs and moders, frag the
mini van, the anus armour, frag Spelchek, Foo Mo Jive, and JVB, frag
Bungie, Halo CE, PC, 2, and 3, frag the covenant, the forerunners and the
UNSC, frag the guest hosts, the submitters and the listeners too. Frag one
footed purple bellied squirrels, frag the creature that invaded JVB’s
house, frag the whole Halo Universe.
Hey guys, it’s TheRussianKoLoB once again, and I am back!
I haven’t been able to do much at all with respect to Podtacular lately,
sorry about that, just a whole lot of school going on lately.
Anyways, back to the map, which I made. It is called: Gauntlet. It is the
best map I have ever made, and has taken the longest to organize. It is a
4 level (including the ground) arena/maze with tunnels and everything. It
is on foundry, and is almost 100% complete except for spawn points, I
haven’t gotten around to putting those in, so for right now, it is a free
for all map. In the arena portion, there is an open area where turrets are
on the upper 3 levels and spread out around the levels. This makes the
entire open area, which is the easiest way to get from one side to the
other, a run for your life. The maze is to the other side of it, and is
complete with twists, turns, dead ends, and the occasional hidden goody.
It is on my file share if you want to try it out. Have fun!
Keep on fraggin’ those big trucks that guys drive because they suffer from
“little man syndrome”!
Later!
hi guys im sorry im soo sad man. you guys should of warned us more early. i
know lot of you fans of halo, but dont have a xbox like me but steel love
this podcast. And really i have know idea what this weeks topic means but
just please read this on the show. all listeners are invited to go to my
hotel in ecuador. this is not a april fools joke i dont lie. And come to
my hotel in ecuador. i would like to give a shout out to delta snow if you
are going to ecuador you get a 5 nights free. so i think there a next
episode and thats it. but keep on stickying not fraging banshees hows
dinos cant eat hary dumplins because they were pooped on from flying
turtuls. that nay nay eats. bye for know this is Richard camacho other
name is a-t-l richard 77 how is reporting from a beach town in ecuador.
please come.
hey guys! heard the bad news last episode… any way i have a pretty sweet
custom and map to go with it. its called vents on VENTS. yeah its like
this really awesome multilevel office building that has, well, vents and
the humans have to try to survive the vent attack! you start off with AR
and magnum but there is a mauler, flamethrower, shotgun, and a needler.
the zombies start off in a large room and have to break a pallet that
covers the vents to get through. there is a room at the top with a shield
door and if you up there with the flamethrower you are almost unstoppable.
well yeah keep on fraggin trucks and that fat substitute teacher that wants
to hear your view on politics and the presidential race while youre taking
a practice TAKS test! and, um i have an idea for the last show… why dont
you get all the main guys to guest host like dialpex and cryptoflix and
freak in a box and captain krunk n all those guys!
I made a map on foundry it has alot of stuff like boxes and power-ups. Both
teams start in the hallways where the bubble shields are, but the middle is
blocked by doors. you start with a plasma pistol but you can go into one of
the side bases and get either a spartan laser, a carbine, or a beam rifle.
The custom power-up increases speed to 300%, gives you 50% gravity, and
gives you a weak invisibility so you can be seen but not too much. It’s a
one shot kill kinda game so it’s really fast paced. It will be on my file
share so check it out. Keep on fraggin trucks!
P.S. Shout out to UnbuiltToast, and La5 Agu1la5 (Las aguilas).
hey podtacular i have a cool gametype for you and its called jimmy’s skull.
it is an oddball game type based on the ball carrier running around killing
people with the ball. the name is reference to red vs blue episode ten so
if you watch RvB you know where i got this from hope you enjoy this.
keep on fragging fat truck drivers that wear anus armor
Sorry to hear that the podcast is coming to an end. Hopefully Nay-Nay will
appear with anus armor on these last few shows. Anyway… I gots a Customs
for you all!
It is called Haunted Manor. It is on Foundry (Duh) and is a two story
house, complete with a pool, fire place, balcony, bedroom, garage, and
loft. There are 4 turrets all around thew house, either on balconies, or
on the roof. The men have to hold off the invisible zombies with their
shotties and snipers. At the end, the human has one hit, one kill.
Keep on fraggin’ Nay-Nay in a Yodeling Manatee suit yelling
Daaaaaaaaaaaaaaaaaaaaaaaaaaaaaah!
hey podtacular, im sad to hear what is on the front page!!!! back to
subject, here is my custom! it is on last resot and is called “a busy
street” it has a sweet sniper spot that is a video on my file share. the
map is on my file share to d/l.
1more thing, i have FINALLY found the mysterious naynay! his gamer tag is
exactly “NAY NAY” so take a look!
Keep on fragging manatee yodlers!!!!1
hey podtacular, here is the mysterious naynay! i have been evadeing youguys
for a long time now, and master podtack finaly found me. so here is my
custom creation! it is on sandtrap and is called sleeping elephant.
it has so many explosives on the elephant that it literaly floats! when
you go to flip it it says”press RB to flip….wait what? how’d you do
that?”
keep on fragging well, me?
Hey guys, not much time, so I’d like to tell you about my new 4v4 map
Esclalation. It’s on Foundry and it’s my first map. It’s about getting to
the top of stuff because that’s where the good stuff is ie. Ghost
(singular), bubble shield, fuel rod, fire grenades. the fuel rod and fire
grenades make it sound bad, but trust me, it can get competitive. You can
find a thread about it in the forums and it’s in my fileshare. Read the
shownotes for the link:
http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Azn%20dude1
Hi! quick submission to let podtac listeners know my fileshare has lots &
lots & lots of very high quality forged maps, some from forge hub, some of
my own & some from our very own podtac community members. I update it
regularly so please check my fileshare for some seriously sweet maps. &
send me a FR if you like to play customs.
GT: ostemb0r (second 0 is a zero)
keep on fraggin russians
peace
This tip is for maps with walk through shield doors. A while back, I was
checking out some clips of glitching and found something really cool. On
forge, put in some trip mines and set them so they respawn right after you
put them down. I recommend two people laydown constant mines in one spot so
that eventually the map “overloads”. After a while there will be lagging,
but don’t stop untill a few trip mines dissappear. When that happens,
STOP. If you keep laying them down your system will freeze and you won’t
be able to turn off your 360 and will have to unplug it. You know it
worked when the shield doors are no longer active which is good for more
intense gameplay. It is proven to work on Snowbound and i’m currently
testing on other maps. I will have the Snowbound version on my file share
soon and will be called “Snowoverload”. Here is a shout out to Spartan
XXVI, Gorilla Muffins, and Prof Blahson. Keep on fragging grunts and
teabagging brutes.
Hey podtacular, Mack315 here. I just wanna tell y’all about a map me and my
good friend BuddhaConfucius made and foundry. Its a zombie game type based
off of Dawn of the Dead. And it is much better than all other zombie
games. We built a mall (sort of) in the back area and a small town on the
outside. In the bright side rooms of the mall there is an armory of just
pistols and a few peices of equipment, and then there is a huge wall
separating the mall area from the town. The objective is to work your way
across te rooftops to “Andy’s Gun Shop” across town, there you will find a
few battle riffles, a sniper, and a couple of shotties. From there you need
to survive. There is also a garage with a warthog and a mongoose near
Andy’s as a last ditch effort to live. I think this is a very balanced
game and one Foo Mo would like, because its all down to skill, and one
team doesn’t have any clear adventages over the other. The humans are
normal, start with pistols, and there is only one zombie to start. All
zombies are fast (not super fast) and have normal jump. They start with
swords and grav hammers, and the grav hammers are needed to open the mall
doors (crates). The zombies are tough, but will die very easily with a
headshot. This is balanced out but the many buildings and cover in the
street for the zombies to hide around. I played this game for hours with
sixteen people and was VERY fun. There were sometimes when the humans
would win, but just as many times the zombies would win. Me and Buddha
spent many hours with the balancing issues and i think it was a success.
The key for the humans is to stay on the roof, and the zombies to be
stealthy. Chek out his file share, BuddhaConfucius. Try it. Love it. Tell
your friends. THIS GAME IS AWSOME!
Keep on fragging people who speak in fourth person to mix things up.
whats up foo mo and JVB and who ever is the guest.I am going to be telling
you about a map my friend and i made called CORE it is in my file share.
This is a team based map so stuff like team slayer and ctf, 1ctf, assault
etc. This map has many obsticles and two levels so check out my file share
for that map and also others but thats the best. I would like to give a
shout out to NIRVANAandME, Rimidy, and any one who hasnt gotten a shout
out to date. keep on fraggin trucks drove by hillbillies.
Well here is my
custom map. I was listening to one of the shows and JVB was talking about
team bubble bath. Then it hit me what if you want to take a shower!!!!!!
So I went onto Vallahalla and made arena by the water fall. The arena has
a wall of vehicles that are used to keep people from getting out. But you
cannot use them. I also have a custom game for it. It will be on my file
share soon, it is called Team Shower 2.0 and the custom game is called
Team Shower 2.1. Keep on fragging department stores who sell anus armor
called Anus De Nene to yetis in the Bramuda Triangle.
Hey Podtacular, for the Customs and Creations show, I decided to tell you
about a map on Foundry I am making called Final Stand. At first i was
just messing with timed map events but its become quite awesome. Its for
zombies, the humans start out on a raised platform with ramps leading up
to it and defended by gun turrents. on the other side of a wall the
zombies spawn and they cant get over the wall, 30 secs into the game some
gravlifts spawn and they pour over the wall. The humans and zombies fight
for a while, then an overhead path appears. the humans should immeadietly
rush to this as once they’re on, fusion coils drop killing everything in
the area. as the humans exit the tunnel they face the zombies again in a
paintball type area with a teleporter in the air above their reach, after
a fight in there a wall comes up beween them and the humans can go to the
teleporter, soon after though, the zombies get stairs to but the humans
have a lead. they then appear at one end of the tunnel on the end of the
map and race through it to the other side, picking up heavy weapons as
they go, when they reach the other end they come to a building thats a
small maze inside, with to paths and 2 rooms, one way is a lot more fun to
go, as you get swords, the other is easier to survive in with several
turrenets but whats fun about that? thats where the game ends, almost like
a mini campaign. thanks for reading this novel to everyone and i am sorry
foo mo as you wont play this for awhile. keep on fragin one eyed one
horned flyin purple noob eating squirells drivin trucks,(huh)
Until next time I’m Foo Mo Jive (and this is)