(Hosts: Dust Storm, Cryptoflix, GLewis & Hype)
Hey guys, it’s Leonidas117 from the staff at GamerChiefs.com. I’ve got
another super novel for you guys! Yaaaay…
Twisted was a quick forge map made by me in about half an hour, on a
Thursday night at about 11:30 PM. It surprisingly turned out great, with a
few games everyone I played with was clamoring back to play again.
Twisted is a map centered in the square area of Foundry, as the two side
spaces are blocked off by a wall. In many ways it represents the MLG map
Amplified. It has walls strategically placed around the map for maximum
cover, though there are fusion coils nearby. It’s got two sniper stand
across from each other, but the real twist (No pun intended.) is in the
center. A huge twisting (No pun. Again.) ramp coils up the middle of the
map, leading to the rocket launcher, or in oddball game types, your
favorite skull.
I played this game in a LAN party a few weeks ago with tremendous results.
I don’t have any clips from it, but the map is in my fileshare with my
Gamertag Alaki117.
For GLouis, there are lots of special assault rifles.
Shoutouts to Foo Mo Jive, JVB, Dust Storm, Crypto, GLouis, ChuckieJ and
the guys at the Godtacular Bible study, Sirnfet, FLARE1122, SilentGetcha,
WhiteKro and the Staff at Gamerchiefs, Bjorn_248, DELTACOMMANDA, Qii Xii,
and SAVIOR OMEGA.
Keep on fragging the Avanlanche Yeti, cousin of the ghost of Lockout.
Hey, Podtacular! It’s the Ninja with a plan, ninjaman. Unfortunately, my
Xbox got RROD about two weeks ago. Hopefully I get it back this weekend.
Anyway, my custom and creation is one that I have submitted before but
didn’t get read. The custom is called “You can run…” and the map is
on high ground and is called “RUN!!!” You can find both in my file
share. Both of them are betas so if I could get help refining them. But, I
have to get my Xbox back first though. Anyway, the alpha zombies are slow
and strong, the regular zombies are fast and weak, the humans start with
pistols, but the last man standing has overshields but cannot pick up
weapons. The map is basically default high ground except for changed weapon
layout and a safety room near the garage. Anyway, this is the ninja with a
plan, signing off.
hey guys (and extremely overpaid guest host) It’s stallme with a creation
of customness. I just put the finishing touches on a map I like to call the
race. *Read following sentence in the voice of a scary guy with a broken
heart)The race is unlike any map you have cleared space on your hard drive,
It is the most godly of all race maps. It isn’t that great, I lied. It is a
standard race track, but what makes it worthy of your time is the 5
simultanious loops of goodness. The map shoud be on my file share shortly.
Keep on fraggin G lewis’ watch which I am taking off your desk tonight.
P.S Dustorm, I did succed in stealing your watch while you were asleep,
but I felt guilty because it was to easy to take from you, so I put it
back. Next time I will take it by force.
stallme out.
I made a huge wall with lots of stuff on each side alright.
Then You put tons of weapons on both sides and just nade the shit out of
the other team and rocket then kill and die and stuff. Then give up on halo
and come play gears of war 2 with me and some other people playing gears of
war 2, or call of duty:world at war.
But halo is fun for 5 minutes then it turns into a grind…
Forge is awesome social slayer is awesome and team swat is awesome
everything else FAIL! But halo isn’t hat bad or is it
Keep on fraggin pink furry events that arnt fun that no one wants to go to
but they do wanna yell and scream on another event that should not be name
on this submission which is more fun than the stupid event.
Oh and play with me on the wall its a horrible forge but you will wanna
play I swear add me and we can chill and die and kill or whatever I love
glew!
I have created a new MLG map on Epitaph. It has no shield doors.
I would like the Podtacular community to playtest it if possible. There is
a thread in the MLG Forum on Podtacular if you would like to leave
feedback, and there is also a heatmap with the weapon layouts.
It will be in my fileshare probably when this episode comes out.
hello podtacular its EliteSpartan182. Im going to be very brief with this
message because I am in a major hurry to get something into you guys.
Anyway i have a new new zombie map called Last Stand. Basiclly this is one
of the best zombie maps out there. This also has got to be the one of the
best forged maps I have ever made. Download it on my file share and on my
Forge Hub account (same as my gt) because If you download the map I can bet
you will love it . Play with as many people as possible. Thanks. Good luck
wih the podcast and keep on fragging ulgy fat donkeys that eat Glewis’s
underwear.
Hey, Podtac, this is one of my very first maps, and the first one I used
interlocking in. It’s called Entrenched, and was made on Foundry. It is
basically a base with trenches around it. It was made for Team Slayer, and
all of my friends loved it. Unfortunately, I lost it after I changed my
Hard Drive, so you can’t download it now. Sadface.
Anyway, the map was asymmetrical, one team starting in a 3 story base, and
the other team spawned in some “pipes” I had made. The team in the base had
the higher ground, as there was also a sniper tower on top of the base. The
team at the pipes had several trenches I had made using boxes. They were
upside down, making a flat ground, and I had put walls halfway down the
trenches to make it so that you could jump out of them. The trenches were
deep enough to were the players shooting from up high would have some
difficulty hitting them, yet they could be jumped out of easily.
There were some bridges across some of the trenches, and a path leading
into the base’s basement. It was really fun, and all reviews I received
were positive. I am currently working on a remake, and I hope to get that
done soon.
Keep on fragging butt faced anus armor wearing pink spotted turtles with
soft shells that fire laser and rockets at Nay Nay’s girl friend while
yelling at noobs for using the AR at long range and yell “Veto!”
Dog Fight is an team slayer air combat game. It’s on the map Sandtrap. Each team has two banshees, one hornet, a anti-air chaingun mounted near
each base, and various rockets, sniper rifles, Special Assult rifles (BRs),
and other explosive goodies to combat enemy air craft. It’s on my file
share and if you’d love some good old air combat i would suggest you check
it out.
Major Mives7
Hey Podtacular this is fOe KaNaRy. I have a sweet custom and map for you
guys. I don’t know how many of you guys know about this custom cause I
didn’t come up with it. It’s called GHOSTBUSTERS. Its an infection gametype
where the humans are the “ghosts”, and the zombies are the “ghostbusters”.
The humans start out with plazma pistols and full camo. They also have low
gravity and speed. I’m not sure what the percentage is for speed or
gravity. The goal of the humans is to smack the zombies on the back to kill
them, this is the only way to take a “ghostbuster” down. One lone
“ghostbuster” starts out with a shotgun and a pistol and invincibility (You
can take ‘em down with a back smack though). They have normal speed and
gravity. When the humans die they also become ghostbusters. The last man
standing is faster and lighter. Well that’s it for the gametype on to the
map. The map this game is played on is called hide/seek town. It is
basically a town that was built in foundry with lots of rooftops and jumps.
By the time this episode comes out I should have the map and gametype on my
fileshare. My gamertag is giffyboy92. Good job on the podcast guys. Shout
outs to everyone who showed up for PINK FURY!!! I had a great time with you
guys and I hope we do somethin like that again soon. Well thats it for my
post Keep on Fraggin those horribly disfigured and misshapen trucks.
Hey Podtacular. Ive got a really cool map and game type for ya.
The map is sandtrap, the game type is capture the flag. Its simply called
paint ball
There is two bases, one is the crashed phantom dropship and the other is a
fort of crates i made on the other side of the big gully.
The gully is filled with supply cases and crates for cover. plasma pistols
only (the plasma bollts look like paint balls).
Its only five shots till your dead so the idea is to slowly work forward
from the cover. In the center of the gully i made a small wall with a trip
mine on top (its the only explosive on the map). Throughout the gully there
are scattered plasma pistols. When you respawn, for five seconds your
invincible and can run really fast but cannot do any damage to prevent
respawn camping which is really easy on this map. Five captures to win. I
dont have xbox live right now but im planning to get it soon. See ya later
podtacular.
Oh and keep on fraggen VCR’s that you cant seem to set the clock on so
they keep blinking [12:00]
Hey Dusty, Crypto, Glewis, and guest host Uzumaki here with some new maps.
This on is for all you Racing fans out there, this is an insane track that
amateurs might not want to try it. What is this crazy map you may be asking
its called HURRICANE. This map is on Avalanche and spans almost the entire
map, starting in the enclosed center area heading up and down into a banked
turn, to two jumps a unassisted 180 down to a upward helix, and a lot of
other things I can’t remember right now. On this map make sure you do not
fall off otherwise it’s through a teleporter and back to start.
The other map is called Divine Chaos it’s another race track but on
foundry, this map is better for beginners, it starts heading up a small
incline into a grav lift assisted 180 into two more 180s past a telporter
blocked “finish line” (VIP go to point) and it’s back to start.
These maps don’t have game types so you’ll have to make your own, and
aren’t on my file share but they are on forgehub.com so check them out.
Finally shout outs to Trigger Happy Psycho.
Keep on fraggin trucks
Hey Podtacular,
First of all, if your reading this, good for you! This is my first
submission (ive been listening for a month or two now)
Well me and my friend downloaded a Burger King map, on foundry, and we
were laughing so hard at what we did, we put rocket launchers, shotguns,
spartan lasers, and plasma pistols in the rooms in the places (like its the
2 things in the back connected by the hall) and then, we put all the spawn
places in those rooms. Then, when you have your weapons, we set it up so
you have 5% Damage, and the guns had no ammo so you cant die from them,
THEN, we laid trip mine spawns every second in the drive thru, so you die
if you pull up.
I would have loved to put this in my file share! but my halo 3 broke
thanks to my cousin. He was standing next to my xbox, dropped the controller on it, and jammed
the disk reader to the disk. He wasnt even supposed to be playing, so hes
pretty much screwed.
Well thanks for reading this! Shout outs to Crypto (im not sure if this is
how you type it)
Keep on fragging everyone who uses linux