best played on lockout
no shields
teams on
extra damage on
bonus points on
Random first AND secondary wepons
best if played with three teams late at night
THE MOST IMPORTANT THING IS:
YOU OR YOUR FRIENDS MUST AGREE TO TRADE PARTY LEADER BACK AND FORTH SO THE GAME CONTINUES FOR A COUPLE OF DAYS.
the last time i played, it was 79 hours before it ended. w/ a three way tie @ 30,000 kills between red, bllue, and brown team.
its also very fun to play with a NON-MOVING hill on coagulation.
human guns
1st weapon magnum
2nd weapon shotgun
no grenades
team battle
hogs only
wat 2 do: get in a hog 1 person driving another in passenger and shoot at the other people in the other hog
time 20 or 30 minutes
Team Slayer. Active Camo on, Overshields on, damage resistance on, extra damage on. Team play on.
set hill options to extra damage on, damage resistance on, active camo on hill on.
I recomend using more than five players. This is a really fun game. No shields extra damage. one hit kills. This gametype forces you to stop using force and focus more on stealth, accuracy, and tactics. Use battle Rifle all the time and gain accuracy in your shots. The secondary weapon is sword but its practically useless because of one hit kills.
This gametype works best on smaller maps (Foundations and Lockout work best). Basically, each person has 3 lives, no shields, and you only have 1 weapon to choose from. Kill everyone on the opposite team 3 times each to win a round (out of 4). I usually play it with the magnum or shotgun, but I’ve also tried it with the carbine, snipers, and battle rifle and they’ve been good too. Having no shields really makes the game fast and enjoyable and with 3 lives you don’t rush into a room full of opponents. You can also add a 2-3 minute time limit if players are impatient.
Extra Damage so magnums kill in 3 head shots, Start with generic weapons battle rifle (Assault Rifle) and Magnum (pistol). Usually use Beaver Creek for Aesthetic Purposes. Halo Classic weapons on map. The Good Old Days.
This gametype is basically a Swords Only, No Radar match. Except everyone is invisible. So watch out. This game plays well on Lockout, Ivory Tower, Midship, Foundation, and Ascension. This game is good for up to 16 players. Foo Mo says it would be cool to set the energy sword as secondary and magnum primary to make it truly invisible.