Tag Archives: Halo: Reach

Podtacular 716: Unlocking Customization

This week we asked the community how they would like to unlock items in Halo Infinite given the past examples we’ve seen in Halo and in the industry. With the latest progression-style system in MCC drumming up community discussion, there’s … Continue reading

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Podtacular 715: Campaign Experience

We’re still playing catch-up on community happenings over the past month, but we’re nicking away at it until we’re all caught up. This week includes last week’s Community Spotlight and this week’s Community Update, first of each for 2020. Responding … Continue reading

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Podtacular 714: Machinima in Halo

At Halo: Outpost Discovery, we had the opportunity to host several panels with Halo machinimators. The Halo universe has exceptional lore for people to build on and the tools to craft inspirational stories. In coordination with The Hub, we’re happy … Continue reading

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Machinima Monday: Contrition

With Halo: Reach making a resurgence in the community, we thought it would be appropriate to showcase a recent Machinima. This one comes from a relatively small machinimator, but the quality of this machinima definitely shows some good story telling … Continue reading

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Machinima Monday: Seraph

One of our favorite Halo 5 machinimators has released the first act of their latest project, Seraph. This detective thriller is certain to entertain machinima fans who are more keen on story-telling than only action. We don’t know how many … Continue reading

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Podtacular 710: Welcome Back to Reach

Halo: Reach on Halo: The Master Chief Collection is finally here and as Tartarus said, “[It’s] drawn quite a crowd.” Being one of the most successful Steam launches, Halo fans have flocked to its release. In this episode, we go … Continue reading

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Podtacular 709: Thankful of Halo

Although we recorded this podcast in anticipation of it coming out before Thanksgiving, due to the delay of the previous episode, this one got delayed as well. In addition, Dust Storm’s audio wasn’t set up correctly to record, so we’re … Continue reading

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